The term generative can refer to a process that is executed computationally. Based on a set of rules and parametric changes, outputs are generated iteratively. Outputs here can be of many types and origins.
In this workshop we have focus on typography as an output informed and transformed by code and change over time.
How can we build systems in code to create generative type? Through a series of exercises exploring the generative, dynamic and playful potential of type, we have created a series of digital outputs presented in this online showcase.
LOST & FOUND
Lost and Found is a topic is deeply personal for me. I've always felt this overwhelming
feeling of being lost or remaining lost in this path of life, no matter how hard I'm
working towards my goals or searching for something. I wanted to depict this battle
between this overwhelming feeling of being lost and constantly looking to find something
through a series of visuals.
I hope these visuals help people understand, empathize and relate to feeling
this way.
Sketches
Choosing this workshop was one of the most interesting and
difficult parts of my semester. Not only did it come with an
ample amount of fun and interesting approaches to Typography,
it came with its challenges. Though I did face several issues
in the beginning, I realized how lucky I was to be in a workshop
such as this one. I was able to create an outcome so unique which
cannot be developed by any other softwares.
I have learnt
and acquired a whole new set of skills to practice and develop upon.
I'm glad I got the chance to brush up and relearn my skills,
and to fall in love with coding all over again.
Session 1
Session 2
- Loading Fonts An experiment with a sketch, thats shows 3D letters falling. This was achieved through experimentation with sin() and tan() frameCount() functions.
- Static Text my version of the Joseph Mueller Brockmann poster. Inspired by The Lumineers' song, Ho Hey.
- Vertex Points (D) an experimentation with vertex points using the letter D from the first session.
- Vertex Points (J) an experimentation with vertex points using the letter J from the first session.
Session 3
- Buffers A short experimentation with buffers.
- Sound Reactive a short experimentation with sound reactivity.
Mini Project
- Lost and Found #1 A Sketch that uses the buffer function with 3D textures.
- Lost and Found #2 A Sketch that utilizes the mouseX() and frameCount() function.
- Lost and Found #3 A Sketch that uses the buffer function with 3D textures.
- Lost and Found #4 A Sketch that uses the buffer function with tiles and animation.
- Lost and Found #5 A sketch that was a simple iteration of a rubbon buffer sketch.